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DoGyAUT
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Crystallized Doom a mod for OpenRA
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0.6.059 - Abilityrework, Movementchange, Balancing
#161
jrb0001
closed
7 years ago
0
Changed all abilitys which do dmg or drop units.
#160
trempler
closed
7 years ago
0
Changed movementspeeds
#159
trempler
closed
7 years ago
1
Disable Manta Strike and move Total Meltdown to tech building
#158
jrb0001
closed
7 years ago
0
Fix crash caused by bridge hut
#157
jrb0001
closed
7 years ago
0
Fix hospital crash
#156
jrb0001
closed
7 years ago
0
Rebalancing
#155
jrb0001
closed
7 years ago
0
Bleed update
#154
jrb0001
closed
7 years ago
0
0.6.058 - Bleed Update (x2) with extras
#153
jrb0001
closed
7 years ago
0
Refactoring
#152
jrb0001
closed
7 years ago
0
Revert "Refactoring"
#151
jrb0001
closed
7 years ago
0
Reworked some CABAL weapons and diverse other changes
#150
trempler
closed
7 years ago
3
CABAL Upgrades and Support Powers
#149
jrb0001
closed
7 years ago
2
There's no naming convention used in the weapon YAML entries.
#148
GraionDilach
opened
7 years ago
12
Fix crash when AI tries to place CABAL upgrades in the world
#147
jrb0001
closed
7 years ago
0
0.6.057 - Fancy CABAL Patch
#146
jrb0001
closed
7 years ago
0
New Building explosions and SaberCut change
#145
trempler
closed
7 years ago
1
Explosionupdate1
#144
trempler
closed
7 years ago
1
Missile fix
#143
CDVoidwalker
closed
7 years ago
0
Mappool
#142
trempler
closed
7 years ago
1
Flames&Flamestrike got reworked
#141
trempler
closed
7 years ago
1
Refactoring
#140
jrb0001
closed
7 years ago
1
Vertigo seismic strike power
#139
CDVoidwalker
closed
7 years ago
0
Stealth Generator Power
#138
CDVoidwalker
closed
7 years ago
2
Fixes for new CABAL content
#137
jrb0001
closed
7 years ago
0
0.6.056 - Vertigo, flame and other fixes
#136
jrb0001
closed
7 years ago
0
0.6.055 - Fixes for new CABAL content
#135
jrb0001
closed
7 years ago
0
Fixes for new CABAL content
#134
jrb0001
closed
7 years ago
0
Changes for CABAL (mostly support powers)
#133
jrb0001
closed
7 years ago
0
0.6.054 - CABALs update
#132
jrb0001
closed
7 years ago
0
DivideByZero when shooting missiles up the cliff, javelintrooper doesn't shoot
#131
CDVoidwalker
closed
7 years ago
0
Mappool
#130
jrb0001
closed
7 years ago
0
Sounds
#129
jrb0001
closed
7 years ago
0
Newest piratepad stuff
#128
jrb0001
closed
7 years ago
0
Eco/Harv/Ref changes
#127
jrb0001
closed
7 years ago
0
0.6.052 - Fortified eco balancing (#126)
#126
jrb0001
closed
7 years ago
1
Fix hitshapes for Forgotten Buildings
#125
jrb0001
closed
6 years ago
1
No hitshapes done for neutral buildings
#124
CDVoidwalker
opened
7 years ago
0
Easy AI, new Art, Infantry speed changes
#123
DoGyAUT
closed
7 years ago
0
Removal of orca scout from nod radar and adding radar scan ability
#122
CDVoidwalker
closed
7 years ago
0
Mappool
#121
jrb0001
closed
7 years ago
0
Fix indentation and some utility errors
#120
jrb0001
closed
7 years ago
0
Fix freeze related to overshooting the target while being within minimum range
#119
jrb0001
closed
7 years ago
0
Anti air weapons damage bug
#118
CDVoidwalker
opened
7 years ago
2
0.6.051 - TBD
#117
jrb0001
closed
7 years ago
0
Minor fixes
#116
CDVoidwalker
closed
7 years ago
0
[BUG] Cabal mcv (Typo/duplicated value)
#115
trempler
closed
7 years ago
0
Stealth Generator has no correct hitshape
#114
CDVoidwalker
closed
7 years ago
1
Incorrect hit-shapes and TargetableOffsets
#113
CDVoidwalker
closed
7 years ago
2
0.6.049 - Crash fixes
#112
jrb0001
closed
7 years ago
0
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