M1: 1 dmg. Applies Venom debuff if hits an enemy hero. Debuffed heroes receive -5% movespeed for each Venom stack. Every new Venom stacks restart previous ones duration.
Q: Throw your weapon just like it works right now. Projectile deals 2 dmg on hit and applies one of the chosen Poison effect to enemy. Also adds 1 Venom stack to target.
First type of Poison(at the start of the round) could be random or kinda standard.
You can recast it to pick next Poison for your projectile:
Recast Q:
Pick Poison by pressing Q. Only 3 recasts are allowed. Recast time should be very low, like ~1sec and recast cd should be 0.
First type of poison(at the start of the round) could be random or kinda standard.
Poisons:
Q Acid boiii - amplifies incoming physical damage by 1 for 1.0+n/5 seconds, n = amount of Venom stacks.
QQ Jihad boiii - blows up every Venom stack enemy has dealing 1 dmg for each 2 Venom stacks.
QQQ Paralyzing boiii - stuns enemy for 0.5 + n/5 seconds, n = amount of Venom stacks
W: Spell shield which deals 2 AoE damage when triggered - Mahou idea.
Maybe add some Venom effects(?)
E: Same jump but w/o leash. Simple mobility spell but... it can be recasted!
Recast E: drop a sticky Poison bomby right beneath yourself. Deals 2 dmg in small AoE and adds 2 Venom stacks to everyone there.
Recast allowed only while you are in the midair.
R:There are 3 ideas, they all are pretty cool but my favorite is the third one. Pick your poison, as they say :)[I option]
Channeling. Prepare an ultimate long dash for some time and then quickly dash to target point.
Applies 3-4 Venom stacks if target dont have any of them or deals 2 dmg for each 2 Venom stacks, removing them.
Recast R: Channeling. Same preparation but now it silences every enemy on the way.
[II option]
Your M1 attacks dont apply Venom for the duration of this skill but now deals 2 dmg and heals you by consuming enemy Venom stacks.
[III option]
Do a backflip and leave a poison time bomb at your jump start location. Bomb activates after 1.5 sec and knockbacks everyone around. Knockback power depends on how closer you are to the epicenter of the explosion and depends on Venom stacks amount.
here comes the poison boiii
M1: 1 dmg. Applies Venom debuff if hits an enemy hero. Debuffed heroes receive -5% movespeed for each Venom stack. Every new Venom stacks restart previous ones duration.
Q: Throw your weapon just like it works right now. Projectile deals 2 dmg on hit and applies one of the chosen Poison effect to enemy. Also adds 1 Venom stack to target. First type of Poison(at the start of the round) could be random or kinda standard. You can recast it to pick next Poison for your projectile: Recast Q: Pick Poison by pressing Q. Only 3 recasts are allowed. Recast time should be very low, like ~1sec and recast cd should be 0. First type of poison(at the start of the round) could be random or kinda standard. Poisons: Q Acid boiii - amplifies incoming physical damage by 1 for 1.0+n/5 seconds, n = amount of Venom stacks. QQ Jihad boiii - blows up every Venom stack enemy has dealing 1 dmg for each 2 Venom stacks. QQQ Paralyzing boiii - stuns enemy for 0.5 + n/5 seconds, n = amount of Venom stacks
W: Spell shield which deals 2 AoE damage when triggered - Mahou idea. Maybe add some Venom effects(?)
E: Same jump but w/o leash. Simple mobility spell but... it can be recasted! Recast E: drop a sticky Poison bomby right beneath yourself. Deals 2 dmg in small AoE and adds 2 Venom stacks to everyone there. Recast allowed only while you are in the midair.
R: There are 3 ideas, they all are pretty cool but my favorite is the third one. Pick your poison, as they say :) [I option] Channeling. Prepare an ultimate long dash for some time and then quickly dash to target point. Applies 3-4 Venom stacks if target dont have any of them or deals 2 dmg for each 2 Venom stacks, removing them. Recast R: Channeling. Same preparation but now it silences every enemy on the way.
[II option] Your M1 attacks dont apply Venom for the duration of this skill but now deals 2 dmg and heals you by consuming enemy Venom stacks.
[III option] Do a backflip and leave a poison time bomb at your jump start location. Bomb activates after 1.5 sec and knockbacks everyone around. Knockback power depends on how closer you are to the epicenter of the explosion and depends on Venom stacks amount.