Closed dustingraham closed 5 years ago
https://github.com/DoctorGester/crumbling-island-arena/blob/master/game/scripts/vscripts/level.lua#L275
for _, particle in ipairs(self.particles) do ParticleManager:DestroyParticle(particle, false) ParticleManager:ReleaseParticleIndex(0) end
Should that be particle instead of 0?
ParticleManager:ReleaseParticleIndex(particle)
@dustingraham most definitely so! Good catch, thank you
https://github.com/DoctorGester/crumbling-island-arena/blob/master/game/scripts/vscripts/level.lua#L275
Should that be particle instead of 0?
ParticleManager:ReleaseParticleIndex(particle)