I think he doesnt need a lot of changes to reborn in 2.0.
M1 - 1 dmg attack. It works with PL's illusions like Q in 1.0. Upon hitting an illusion with your M1, it will become a projectile. Deals 2 dmg on hit and disappear.
Q: Should be like Spirit Lance in vanilla Dota. If it hits an enemy/rune it deals 3 dmg and spawns 2 HP illusion behind the target.
Cooldown: 6 sec
W: Works like in 1.0, except for it shouldnt trigger when PL takes dmg from M1s. Only triggers from spells.
Cooldown: I forgot the exact number in 1.0, shame on me :c. It should be like 5-6 secs.
E: 1.0 version of this skill is absolutely good for 2.0. Every illusion has 2 HP.
R: You can left this skill unchanged in 2.0 too. It should deal a decent amount of damage, like 3 or even 4.
And we get a kinda passive baseball-typed hero. You dont need to go SMOrc with that hero. You have a melee attack but with illusions it becomes ranged. You can stack some illusions and deal a lot of damage if enemy isnt paying attention to your moves. Also, after successful dodge with your [W] you can cast [Q] and then do 1-2 M1s so you can deal a very decent damage. This hero have awesome mobility thanks to [E] and [R] and very good skills to dodge aggresive heroes. Very fun to play and very demanding to good hands.
I think he doesnt need a lot of changes to reborn in 2.0.
M1 - 1 dmg attack. It works with PL's illusions like Q in 1.0. Upon hitting an illusion with your M1, it will become a projectile. Deals 2 dmg on hit and disappear.
Q: Should be like Spirit Lance in vanilla Dota. If it hits an enemy/rune it deals 3 dmg and spawns 2 HP illusion behind the target. Cooldown: 6 sec
W: Works like in 1.0, except for it shouldnt trigger when PL takes dmg from M1s. Only triggers from spells. Cooldown: I forgot the exact number in 1.0, shame on me :c. It should be like 5-6 secs.
E: 1.0 version of this skill is absolutely good for 2.0. Every illusion has 2 HP.
R: You can left this skill unchanged in 2.0 too. It should deal a decent amount of damage, like 3 or even 4.
And we get a kinda passive baseball-typed hero. You dont need to go SMOrc with that hero. You have a melee attack but with illusions it becomes ranged. You can stack some illusions and deal a lot of damage if enemy isnt paying attention to your moves. Also, after successful dodge with your [W] you can cast [Q] and then do 1-2 M1s so you can deal a very decent damage. This hero have awesome mobility thanks to [E] and [R] and very good skills to dodge aggresive heroes. Very fun to play and very demanding to good hands.