98 added charm support to item inspection, however, there is currently no support for charms on items in the own inventory/storage units.
This PR adds charm detail parsing so the item objects are populated with a new charm property:
charm - If a charm (sometimes referred to as keychain) is attached to the item, this object contains details about the charm.
charm_id - The ID of the charm
offset_x - Float
offset_y - Float
offset_z - Float
pattern - The charm's pattern (1-100,000)
The naming i chose is not consistent with the names in the inspectItem result, however as this is the case for most of the keys, i decided to go with charm for clarity.
Let me know if you think we should go with a different naming scheme.
In the inspectItem result, an array is provided as it seems like there is technical support for multiple charms (possibly because the logic is copied from stickers). As of now, only a single charm is allowed so i decided against using an array of lenght one. If you think we should go with the array solution for possible future compatability, let me know.
98 added charm support to item inspection, however, there is currently no support for charms on items in the own inventory/storage units.
This PR adds charm detail parsing so the item objects are populated with a new
charm
property:charm
- If a charm (sometimes referred to as keychain) is attached to the item, this object contains details about the charm.charm_id
- The ID of the charmoffset_x
- Floatoffset_y
- Floatoffset_z
- Floatpattern
- The charm's pattern (1-100,000)The naming i chose is not consistent with the names in the
inspectItem
result, however as this is the case for most of the keys, i decided to go withcharm
for clarity. Let me know if you think we should go with a different naming scheme.In the
inspectItem
result, an array is provided as it seems like there is technical support for multiple charms (possibly because the logic is copied from stickers). As of now, only a single charm is allowed so i decided against using an array of lenght one. If you think we should go with the array solution for possible future compatability, let me know.