Open Revadike opened 1 year ago
I'll have to look into it, but as far as I remember, you must be using some feature to generate this behavior. I believe that if you simply use steamcommunity to login, it won't hold the process running.
I'll have to look into it, but as far as I remember, you must be using some feature to generate this behavior. I believe that if you simply use steamcommunity to login, it won't hold the process running.
I tested this. Simple login causes it.
Right now, when a
node-steamcommunity
instance is initialized, the node.js program will not close once all client code has executed. Most likely, rogue timer functions are still executing? It would be nice to have a method added tonode-steamcommunity
that allows you to gracefully exit or destroy instances.