Closed MrDynamo closed 3 weeks ago
What do you have here and here?
set sv_mapRotation "gametype war map mp_convoy map mp_backlot map mp_bog map mp_crash map mp_crossfire map mp_citystreets map mp_farm map mp_overgrown map mp_shipment map mp_vacant map mp_broadcast map mp_carentan map mp_countdown map mp_bloc map mp_creek map mp_killhouse map mp_pipeline map mp_strike map mp_showdown map mp_cargoship map mp_crash_snow map mp_farm_spring map mp_bog_summer"
set mv_gametypes "war;"
What do you have here and here?
set sv_mapRotation "gametype war map mp_convoy map mp_backlot map mp_bog map mp_crash map mp_crossfire map mp_citystreets map mp_farm map mp_overgrown map mp_shipment map mp_vacant map mp_broadcast map mp_carentan map mp_countdown map mp_bloc map mp_creek map mp_killhouse map mp_pipeline map mp_strike map mp_showdown map mp_cargoship map mp_crash_snow map mp_farm_spring map mp_bog_summer"
set mv_gametypes "war;"
set sv_maprotation "gametype dom map mp_afghan map mp_complex map mp_abandon map mp_derail map mp_estate map mp_favela map mp_fuel2 map mp_highrise map mp_invasion map mp_checkpoint map mp_quarry map mp_rundown map mp_rust map mp_compact map mp_boneyard map mp_nightshift map mp_storm map mp_subbase map mp_terminal map mp_trailerpark map mp_underpass map mp_brecourt"
set mv_gametypes "dom"
Possibly some issue with the h2m addon. The Dok is likely asleep rn.
For giggles try adding a ;
set mv_gametypes "dom;"
@MrDynamo Its correct to set mv_gametypes to just dom but you have mv_gametypes_norepeat set to 1 and this mean that you have only one options. If you just want one gamemode you can do:
sv_maprotation make no difference to how the mapvote behave. sv_maprotation must be set to at least run the server with a gametype and a map (this first one).
@MrDynamo Its correct to set mv_gametypes to just dom but you have mv_gametypes_norepeat set to 1 and this mean that you have only one options. If you just want one gamemode you can do:
1. Keep one gametypes on mv_gametypes and set mv_gametypes_norepeat to 0. 2. Set mv_gametypes to "dom dom dom" and keep mv_gametypes_norepeat to whotever value it is.
sv_maprotation make no difference to how the mapvote behave. sv_maprotation must be set to at least run the server with a gametype and a map (this first one).
setting set mv_gametypes_norepeat 0
does indeed fix the issue and it is all one gametype as defined by set mv_gametypes "sd"
.
I think my confusion came from the comment on the gametypes_norepeat field. Currently it is // If set to 0 all options will have a different gametype
, which reads like if it set to '0', the gametypes will rotate. I think this should read // If set to 1, all options will have a different gametype
.
I am running a couple servers with single game mode, but I want users to be able to vote for maps.
When enabling map vote, the game modes are random. I put just a single game mode in the gametypes dvar, but they are still random modes.
Is this not working properly? Or am I missing something