Open hrznz opened 4 months ago
I should also add, if mv_gametypes is left to blank ("") the only game modes in rotation are DM TDM and SD
When I make changes to dm.cfg and mv_gametypes is set to "", any changes like scorelimit 50
in dm, that change takes effect and the score limit is changed to 50
@DoktorSAS
Sorry i got busy and forgot to check the issue. @hrznz
What could be the issue;
The file is not executing or not placed in the correct folder. Becase BO2 is quite different from other clents it could require to execute files to setup gamemode. In the first case of mv_gametypes "dm tdm sd dem dom gun"
it will set just the g_gametype value in the seccond case it should set the gametype and execute the file.
In this cases check if the file get executed by doing the following.
array = strTok(gametype, ";");
If you see anything different just replace the line or download the last version of the code from the git and not from the release page.
%localappdata%/Plutonium
Let me know after testing and if you still need help feel free to dm me on twitter (X) or discord (you can also tag me on plutonium discord on the bo2 modding chat).
(https://github.com/xerxes-at/T6ServerConfigs/archive/master.zip)
This issue seems to be similar to one that has been raised before on Plutonium Forums https://forum.plutonium.pw/topic/2582/release-black-ops-ii-mapvote-for-zombies-and-multiplayer/146?_=1719318640998
The code is identical however latest release was downloaded and used just to be sure and the issue still occurs
I could be wrong but it appears (https://plutonium.pw/docs/server/t6/setting-up-a-server/) Step 1.2 "Run plutonium" grabs these files as they are already there
Also might be related, might not. If "set mv_lui = 1" {
Upon game ending, map voting is initiated however there are no vote options displayed just an intermission screen (As I said this might be related however the voting feature works fine with this set to 0)
Also no dramas, life can be busy some times!
@DoktorSAS If it is easier to DM you on discord I wouldn't mind either way
Great. Feel free to dm me on discord my username is always doktorsas mv_lui is for the lui design so if you don't setup the mod for client download it will not load anything because it will try to open a non existing menu.
Hey @DoktorSAS
I managed to resolve the issue but only with a workaround
Forgive if file names or variable names aren't referred to properly as I'm not on my pc
Updated dvar_mv_gametypesNotInitlialzed in mapvote.gsc: "tdm;.cf dm;dm.cfg sd;sd.cfg" -> "tdm;.cf dm;dm.cfg sd;sd.cfg gun;gun.cfg dom;dom.cfg dem;dem.cfg"
Obviously this is not as intended but this works and the configs and any changes I make to them are loaded correctly
So maybe there's an issue with the mv_gametypes reading the configuration files
I'm glad that it got solved by adding more options. Its weird that happen. I'm still looking into the source of the issue but i can't reproduce the problem.
Let me know if you find any other issues. I'll keep this issue open so other can submit info if they run into it.
Server is only functional if mv_gametype is set to "", when the 2nd map is cycled and loads, the behaviour is unplayable and the following occurs:
There are more errors that occur but these are the main ones that render the game unplayable
I've tried both the following settings for mv_gametypes
OR
It seems that it is having issues loading the .cfg files and loading either a blank default config, or a blank config for each gamemode. Our testing has shown that the game is not detecting the config files or being pointed towards their location in-adequately
The mod functions fine if sv_gametypes is set to ""
Any help would be greatly appreciated, if you need more information please let me know