Closed nlbuescher closed 4 years ago
glIsEnabled() now returns Boolean. If you were using kotlin-imgui then that's why it's broken, because I made breaking changes. I'll publish an update to kotlin-imgui this evening or tomorrow (Sunday).
Also, functions that used to accept GLboolean (which was UByte I think) now accept Boolean.
That explains it. Thanks!
Will have to test more in isolation (mini project), but there seems to be an issue somewhere with the conversion from Boolean to UByte. Code works fine with kgl-opengl 0.1.9-dev-5 (ie before the addition of nice_opengl changes.