hi
when i import a set of textures 16 bit png the redshift shader i have this message in my console
and the shader is wrong
WARNING: Invalid op name network: Object op: edit
WARNING: Invalid op name network: Object op: edit
WARNING: Invalid op name network: Object op: edit
WARNING: Invalid op name network: Object op: edit
Traceback (most recent call last):
File "C:/Users/URBANDRONE/Documents/houdini18.0/DMNK-Tools/python2.7libs\material_importer\material_importer_core.py", line 1497, in loadImages
self.createShaders(texList, sel_Node)
File "C:/Users/URBANDRONE/Documents/houdini18.0/DMNK-Tools/python2.7libs\material_importer\material_importer_core.py", line 1143, in createShaders
mat_node.setInput(input_slots[imageType], tex_node)
KeyError: 'disp'
Traceback (most recent call last):
File "C:/Users/URBANDRONE/Documents/houdini18.0/DMNK-Tools/python2.7libs\material_importer\material_importer_core.py", line 1497, in loadImages
self.createShaders(texList, sel_Node)
File "C:/Users/URBANDRONE/Documents/houdini18.0/DMNK-Tools/python2.7libs\material_importer\material_importer_core.py", line 1143, in createShaders
mat_node.setInput(input_slots[imageType], tex_node)
KeyError: 'disp'
hi when i import a set of textures 16 bit png the redshift shader i have this message in my console and the shader is wrong WARNING: Invalid op name network: Object op: edit WARNING: Invalid op name network: Object op: edit WARNING: Invalid op name network: Object op: edit WARNING: Invalid op name network: Object op: edit Traceback (most recent call last): File "C:/Users/URBANDRONE/Documents/houdini18.0/DMNK-Tools/python2.7libs\material_importer\material_importer_core.py", line 1497, in loadImages self.createShaders(texList, sel_Node) File "C:/Users/URBANDRONE/Documents/houdini18.0/DMNK-Tools/python2.7libs\material_importer\material_importer_core.py", line 1143, in createShaders mat_node.setInput(input_slots[imageType], tex_node) KeyError: 'disp' Traceback (most recent call last): File "C:/Users/URBANDRONE/Documents/houdini18.0/DMNK-Tools/python2.7libs\material_importer\material_importer_core.py", line 1497, in loadImages self.createShaders(texList, sel_Node) File "C:/Users/URBANDRONE/Documents/houdini18.0/DMNK-Tools/python2.7libs\material_importer\material_importer_core.py", line 1143, in createShaders mat_node.setInput(input_slots[imageType], tex_node) KeyError: 'disp'