Closed w4ugit closed 3 years ago
Why without model binding?
TinyMce::widget([ 'options' => [ 'rows' => 10, 'placeholder' => true, ], 'value' => 'hello', 'name' => 'text', 'language' => 'ru', 'clientOptions' => [ 'menubar' => true, 'statusbar' => true, 'theme' => 'modern', 'skin' => 'lightgray-gradient', //charcoal, tundora, lightgray-gradient, lightgray 'plugins' => [ "advlist autolink lists link image charmap print preview hr anchor pagebreak placeholder", "searchreplace wordcount visualblocks visualchars code fullscreen", "insertdatetime media nonbreaking save table contextmenu directionality", "emoticons template paste textcolor colorpicker textpattern imagetools codesample toc noneditable", ], 'noneditable_noneditable_class' => 'fa', 'extended_valid_elements' => 'span[class|style]', 'toolbar1' => "undo redo | insert | styleselect | bold italic | alignleft aligncenter alignright alignjustify | bullist numlist outdent indent | link image", 'toolbar2' => "print preview media | forecolor backcolor emoticons | codesample", 'image_advtab' => true, 'content_css' => [ '//fonts.googleapis.com/css?family=Lato:300,300i,400,400i', '//www.tinymce.com/css/codepen.min.css', ] ], 'fileManager' => [ 'class' => MihaildevElFinder::className(), ] ]);
The widget can be used without a model. https://www.yiiframework.com/doc/guide/2.0/en/structure-widgets#widgets
Can I call it as a regular widget without binding to the model?