issues
search
DonBruce64
/
MinecraftTransportSimulator
A Minecraft mod that adds planes and automobiles with realistic physics!
Other
107
stars
58
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Treads with patterns should probably use the entire array count
#1675
boot2big
closed
1 year ago
2
Added variable modifier for isAutomatic
#1674
boot2big
closed
1 year ago
2
Ticking entity crash every time when i get in vehicle.
#1673
sy5ka
closed
1 year ago
2
Update CurseSite.html
#1672
XviktorwoodX
closed
1 year ago
0
Fixes Small gravity bug
#1671
conman180
closed
1 year ago
0
Gravity does not apply to guided bullets.
#1670
conman180
closed
1 year ago
1
Update CurseSite.html
#1669
XviktorwoodX
closed
1 year ago
0
Incompatibility and crashing with the Censored ASM/Loli ASM mod
#1668
XvaleX10
closed
12 months ago
2
[Suggestion] H-shifter for manual
#1667
ScrapUSS
closed
6 months ago
7
Multiplayer Causes Car bug out While getting out Latest 1.16.5-22.10.0
#1666
Storkclips
closed
4 months ago
22
Headlights do not work on UNU 750 De Luxe Sport Coupe [BA-205-LTC] in 1.16.5
#1665
Polybius223
closed
6 months ago
2
Vehicles move without using the throttle
#1664
Somebodygoodluck
closed
1 year ago
6
Ability for text objects to be animated
#1663
BlazeWolf1122
closed
1 year ago
1
Fixed lightbeam.png not reaching 100% alpha
#1662
SnailPerson
closed
1 year ago
0
A doesNotDrop parameter for parts
#1661
boot2big
closed
1 year ago
3
engine_backfire rarely initiates particles, will always initiate sounds
#1660
boot2big
closed
1 year ago
1
[Bug] Vehicles that fall within other vehicle's subnames mess up bench cycling.
#1659
DrprofLuigi
closed
1 year ago
1
Crash when seating a vehicle
#1658
StoneGuy76
closed
1 year ago
1
Hitboxes don't seem to let you click them if both you and the box itself are outside of the entity's white box radius?
#1657
boot2big
closed
1 year ago
2
[Bug] Placing parts onto vehicles with transferVariable causes a crash
#1656
DrprofLuigi
closed
1 year ago
1
[Suggestion] Run VMs once before adding conditionalDefaultParts
#1655
DrprofLuigi
opened
1 year ago
1
Putting parts in a validSubNames slot and re-coloring the vehicle causes that part to disappear on reload
#1654
boot2big
closed
1 year ago
3
[Bug] Expended rocket motors on vehicles reset their fuel level when the vehicle is picked up and placed back down
#1653
LauraDarkez
closed
1 year ago
2
Adds fuelConsumption/SCFC/SCE related animation variables
#1652
boot2big
closed
1 year ago
2
shift + f3 crashes when MTS is installed with Optifine (latest 1.12.2 MTS ver)
#1651
HighQGithub
closed
1 year ago
5
[BUG] mts JEI recipes don't work in 1.16
#1650
BlazeWolf1122
closed
1 year ago
0
Animations should work on textObjects in instruments
#1649
boot2big
closed
1 year ago
1
Fix Maths borked by your bullet speed change
#1648
conman180
closed
1 year ago
0
When dismounting from a seat with no dismountPos defined, MTS will unmount players under collision boxes
#1647
boot2big
closed
1 year ago
6
Text on parts, signs and vehicles are glitched
#1646
Aaero0
closed
8 months ago
2
Mean Tick Time Spike when vehicle MG is active.
#1645
conman180
closed
1 year ago
1
[Enhancement] Trench crossing tracks thing
#1644
Ilya-torshov
closed
6 months ago
1
Glass
#1643
SnailPerson
closed
1 year ago
0
Newley painted painting GUI for painting vehicles
#1642
SnailPerson
closed
1 year ago
0
[Bug] Incorrect player hitbox scale/position when seated
#1641
Wartich
closed
1 year ago
1
Allowed for more complex VM Math
#1640
DrprofLuigi
closed
1 year ago
1
Vehicle fuel level only updates while seat is unoccupied in Creative mode
#1639
BenjiroDaimon
closed
1 year ago
2
[Reminder] Wiki Entry for setting up/ updating Packs to 1.16
#1638
Colt44Magnum
closed
1 year ago
1
[Bug] Skin packs do not remove definitions after you remove them
#1637
Wartich
closed
1 year ago
2
[Bug] Armor hitboxes damage forwarding
#1636
Wartich
closed
1 year ago
3
Sounds do not respect their "pos" parameters and will sound off from 0.0,0.0,0.0 anyways
#1635
boot2big
closed
1 year ago
2
Round out `acceleration` variable from -+0.025 to 0 in order to mitigate negative-positive jumping
#1634
boot2big
closed
1 year ago
1
[Bug] Particles phase through blocks
#1633
SnailPerson
closed
1 year ago
1
[Bug] Emissive things become purple sometimes
#1632
Wartich
closed
1 year ago
1
[Bug] Particles render above 256
#1631
Wartich
closed
1 year ago
1
Possible incompatibility with CMDCam
#1630
boot2big
closed
1 year ago
3
[BUG] Bullet desync when moving and shooting
#1629
Wartich
closed
1 year ago
1
[BUG] Break particles from explosive bullets show up as emo textures
#1628
Wartich
closed
1 year ago
1
Lé (oublié) hud.png
#1627
SnailPerson
closed
1 year ago
0
[Bug] Vehicle GUI stays on screen after crash - BETA 22.10.0 - 1.16
#1626
SnailPerson
closed
1 year ago
2
Previous
Next