Closed James103 closed 2 years ago
I'm conflicted between defaulting to their "normal" emc value and disabling the items I might go and add a config option instead so they don't rely on external values
went the config option route, now the cost of both & the burn time of the fuel is configurable
release time is unknown, it'll happen when I either bring around more features or this sits around for long enough to be pushed out on its own
Currently, when Infinite Coal is placed in a furnace while Coal has no EMC value, or Infinite Steak is eaten while Steak has no EMC value, the item works, but the player's EMC is not adjusted.
This may cause balancing issues, especially as the former can result in infinite furnace fuel (and FE with other mods) at no ongoing cost, while the latter may effectively result in the player being able to eat for free.
Issue exists since 7bb227299f77c9dceef499696f38247c265db8b6, so any version of Project Expansion that has the Infinite Fuel and Infinite Steak should be able to reproduce this.
To reproduce:
minecraft:coal
) and Steak (minecraft:cooked_beef
).effect give @s hunger 2 255