Closed Avernar closed 3 days ago
Thank you for reaching out!
This is definetly an validity check issue on my end. The game is always right :+1:
@Avernar
I found the issue: The problem was caused by the fact that the viewer supports the short-hand version of shapes like P-
. This allows a shape identifier to be a valid quad or hex shape identifier, which was determined "valid" before.
The game will accept this: https://community-vortex.shapez2.com/shape?identifier=P-P---P-%3Acrcr--P-%3AP-cr--P-%3AP-cr--P-
Another example: https://shapez.soren.codes/shape?identifier=P-------
Both shapes are accepted by the Signal Producer, are displayed by the Display, and can be assembled (but that's irrelevant).
Is this a bug or some kind of validity check? If the game accepts the code then the viewer should accept it.