Doofhead1337 / mupen64plus

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Conker's Bad Fur Day: visual glitches #325

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Describe your system:
 - Operating System (be specific): Ubuntu 9.10
 - Machine type (32-bit or 64-bit): 64bit
 - Mupen64Plus version: 1.99.2 (hg)
 - Plugins used: Rice v1.99.2

Describe the problem:
 - issues with transparent Textures (appear black)
 - scenes with blurred post processing appear scrambled
 - blurred menu background is scrambled

Glide 64 (Oct 26 2009) in 1.5 gets those right, but has some other issues

Please provide any additional information below.

Core: Goodname: Conker's Bad Fur Day (U) [!]
Core: Name: CONKER BFD
Core: MD5: 00E2920665F2329B95797A7EAABC2390
Core: CRC: 30c7ac50 7704072d
Core: Imagetype: .z64 (native)
Core: Rom size: 67108864 bytes (or 64 Mb or 512 Megabits)
Core: Version: 1447
Core: Manufacturer: Nintendo
Core: Country: USA
UI-Console: Cheat codes disabled.
UI-console: using Video plugin: 'Mupen64Plus OpenGL Video Plugin by Rice'
v1.99.2
UI-console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v1.99.2
UI-console: using Input plugin: 'Mupen64Plus SDL Input Plugin' v1.99.2
UI-console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP
Plugin' v1.99.2
Input: Using auto-configuration for device 'Chinese-made Xbox Controller'
Input: 1 controller(s) found, 1 plugged in and usable in the emulator
Input: Rumble activated on N64 joystick #1
Input: Mupen64Plus SDL Input Plugin version 1.99.2 initialized.
Video: SSE processing enabled.
Video: Found ROM 'CONKER BFD', CRC 50acc7302d070477-45
Video: Enabled hacks for game: 'CONKER BFD'
Video: Initializing OpenGL Device Context.
Core: Setting 32-bit video mode: 640x480
Video: Using OpenGL: NVIDIA Corporation - GeForce 9800 GT/PCI/SSE2 : 3.2.0
NVIDIA 190.53
Video: OpenGL Combiner: Fragment Program
Audio: Initializing SDL audio subsystem...
Core: Starting R4300 emulator: Cached Interpreter
Core Error: DIV: divide by 0
Core Error: DIV: divide by 0
Core Error: DIV: divide by 0
Core Error: DIV: divide by 0
Core Error: DIV: divide by 0
Core Error: DIV: divide by 0
Core Error: DIV: divide by 0
Core Error: DIV: divide by 0

Original issue reported on code.google.com by benpi...@googlemail.com on 28 Jan 2010 at 7:41

Attachments:

GoogleCodeExporter commented 8 years ago
Glide64 is no longer officially supported by the Mupen64Plus team, so you'd 
have to contact the one who maintains the port.

As for Rice, I have these same issues as well.  But there are more things apart 
from what you posted:

-Certain textures, most notably bushes, appear distorted.
-When you die and the skeleton hand drops you down, you cannot see the squirrel 
tail next to your life count in the top right corner.  It appears correctly 
when you pause the game.
-Specific rooms slow down the game considerably, most notably the very first 
room (after coming back from the Spooky chapter) and the very last room (final 
boss).  Incidentally, these two rooms also exhibit issues in Glide64 and on 
other emulators.
-Sometimes the pause screen background is completely white, other times it 
looks like static as already described.  Glide64 shows the blur correctly.

And lastly, perhaps the biggest issue:

-Many shadows and light effects are not displayed at all.  You can see this 
practically anywhere in the game, even in the intro, but the easiest place to 
notice would be the Rock Solid club.

That's all I noticed.

Original comment by TheReal...@gmail.com on 20 Aug 2010 at 1:45

GoogleCodeExporter commented 8 years ago
So I popped in my cartridge again to play the original, and noticed a few more 
shortcomings of Rice:

-As a bat, the villagers do not glow red whenever they spot you.
-In multiplayer, the character does not flash/glow white after respawning.
-The caveman boss does not have his "bone" censored when you beat him.  :/
-The N64 logo is partially clipped off during part of the intro.

Original comment by TheReal...@gmail.com on 1 Sep 2010 at 9:11

GoogleCodeExporter commented 8 years ago
how do i fix this glitching problem on my macbook pro 13inch? using mupen64plus

Original comment by ABO0...@coburg.vic.edu.au on 10 Mar 2013 at 6:13

GoogleCodeExporter commented 8 years ago
Did you try another video plugin like glide64mk2?

Original comment by s...@narfation.org on 10 Mar 2013 at 10:35

GoogleCodeExporter commented 8 years ago
If you want an advanced graphics plugin with such advanced features then you 
have to support this campaign to reach more than 10000 dollar (7000 already 
gathered): https://www.indiegogo.com/projects/gliden64-graphics-plugin

Original comment by conc...@web.de on 2 Sep 2014 at 6:42