Doom2fan / Se7evidas

An RPG mod for GZDoom.
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Rework armour and the armour bonuses #87

Open Doom2fan opened 4 years ago

Doom2fan commented 4 years ago

The armour's calculations definitely need to be redone to be less wonky, and should be generalized instead of using damage types. The armour bonuses should just act as a separate, non-bullet armour, and not be tied to the vests. It should also not repair the vests, that should make the gameplay better.