DopplerShift13 / DopplerShift

Doppler Shift, a /tg/station Fork for SS13
https://dopplershift13.com/
GNU Affero General Public License v3.0
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Some Golem Tweaks #83

Closed Nerev4r closed 1 month ago

Nerev4r commented 1 month ago

About The Pull Request

Hi! So now when golems get their limbs chopped off, the limb itself crumbles into loose rock on the floor. This doesn't happen to their head. However, you can now carve golem limbs (and organs) out of rock using mining tools; I would've used chisels, but chisels genuinely do not exist except out of autolathes and that's kinda bad.

Next, I took their resistheat and resistcold out; we do have material effects for these, and their natural cold resist (not the immunity, which is now gone, ftr) is good enough that they can indefinitely hang out in space.

Plasteel now gives them a little more damage resistance, to make up for them already being spaceproof. In exchange, golems are now by default a fair bit slower, which I'm willing to kick up.

Lastly, golems now get hungrier a little slower, so that you can spend more time roleplaying.

Why It's Good For The Game

A little spice is nice.

Changelog

:cl: balance: Golems are now slower, have crumbly limbs that must be restored by fashioning new ones, aren't totally immune to temperature, plasteel now gives them some armor, and they're now less hungry. /:cl:

Nerev4r commented 1 month ago

okay finally done futzing with it for now