Closed DorkmasterFlek closed 6 years ago
This is going to be part of the logic rewrite which is very nearly ready for live playtesting. A graphical update of the file select screen is more difficult because most of the graphics in the game are compressed, but what we can easily do is change the labels on each file ("MARIO1", "MARIO2", etc.) into character/enemy names randomly selected from a list based on the seed and flags. This turns the filenames into something like "KIPP, SPIKEY, BIRDO, JOHNNY", something along those lines.
Note this is different than the player name. These are the labels on each of the save slots. The player name is stored and displayed separately still.
This is working in the current beta of the logic rewrite. Going live very soon.
We're only displaying the seed number right now, which doesn't include if the flags are different. We should incorporate the flags somehow, or possibly replace it with a graphical hash similar to other randomizers such as ALTTP and Z1.