Closed DorkmasterFlek closed 6 years ago
We also need to adjust the battle events for Belome 1 so he can eat whoever gets added first in Mushroom Kingdom. Per Alanim:
Hex values: 00
= Mario, 01
= Peach, 02
= Bowser, 03
= Geno, 04
= Mallow
394B4D
394b70
394b74
394b7d
394b7f
394b83
3ab93f
3ab95a
All of those should be changed to the same number of 01-04 when randomizing. The number decided by whoever gets chosen for mushroom kingdom.
NOTE: These values are after the cutscene skip patch has been applied.
Got memory addresses for join events with cutscene skip patch applied:
1E2154
- 36 84
1FC505
- 36 83
1EDF97
- 36 82
1E8B78
- 36 81
This is working in the new version 6 release.
This is possible by changing the event string instructions, however these locations change with the cutscene removal patch applied! Need to force cutscene patch always once we have a new version without the softlock issue.
Additional problem: Character stats will be unbalanced if acquired out of order. Need to change this around as well...
For reference, vanilla party join event locations are here:
1E2171
-36 84
1FC50A
-36 83
1EDF8C
-36 82
1E8B7A
-36 81
Event code
36
adds a character to the party. Second byte is as follows: