Add options for only having support items (healing, boosts, attacking items) in shops as well as limiting rewards to support items.
Additional granularity could be gained with the toggling of offensive / defensive / restorative support items.
The idea is that these options would be combined with equipment options to create a run where you obtain equipment from doing certain things (beating bosses, quest rewards) and support items for doing others (selling equipment, buying in shops.)
Add options for only having support items (healing, boosts, attacking items) in shops as well as limiting rewards to support items.
Additional granularity could be gained with the toggling of offensive / defensive / restorative support items.
The idea is that these options would be combined with equipment options to create a run where you obtain equipment from doing certain things (beating bosses, quest rewards) and support items for doing others (selling equipment, buying in shops.)