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Art Style #2

Closed JenniBee closed 8 years ago

JenniBee commented 8 years ago

The tone of the game will help to set the style, but once we figure out whether it is going to be serious or humourous, we are going to have to figure out an art style. The engine that is being used for the project is Godot with the point and click framework by stillinthe90s.

The framework I’m going to be uploading is 1280x800. We’ll have to sort out both sprite style and background style for this. Once we get the style settled (cartoon/DOTT inspired, more realistic/Fate of Atlantis inspired, etc), we can begin creating assets.

JenniBee commented 8 years ago

I'm closing this, as we've decided on a cartoon style, based on the humorous nature of the story. We'll now focus on the less generalized art ideas - like background art (#9), sprite sheets for villain (Frontiersman) (#4), and sprite sheets for player character (Lemming Woman) #3.