Open Cheeseness opened 7 years ago
Ball and paddle sync (even running host and client on the same machine) feel super slow at the moment - to the extent that interpolation shows the ball changing directions a long way away from objects it's bouncing off.
Ball and paddle sync (even running host and client on the same machine) feel super slow at the moment - to the extent that interpolation shows the ball changing directions a long way away from objects it's bouncing off.