DoubleDoorDevelopment / Lumberjack

Boom. Tree gone!
BSD 3-Clause "New" or "Revised" License
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Added texture for Arkenium Lumberaxe from Aether II #15

Closed spikespaz closed 7 years ago

spikespaz commented 7 years ago

Also added the appropriate model file.

CLAassistant commented 7 years ago

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spikespaz commented 7 years ago

Also, could one of you good people tell me how to set up the materials.json file? I have the following to no avail:

{
  "arkenium": "aether:arkenium 1 1"
}
dries007 commented 7 years ago

That should work. I'm assuming you have the config set to "useAllMaterials=true"? Otherwise it won't make new axes out of materials, only from other ingame axes.