Open dtrail opened 2 months ago
Missing specifically from: $env:UserProfile\Documents\My Games\Starfield\StarfiledCustom.ini
Current value: sResourceIndexFileList=Starfield - LODTextures.ba2, Starfield - Textures01.ba2, Starfield - Textures02.ba2, Starfield - Textures03.ba2, Starfield - Textures04.ba2, Starfield - Textures05.ba2, Starfield - Textures06.ba2, Starfield - Textures07.ba2, Starfield - Textures08.ba2, Starfield - Textures09.ba2, Starfield - Textures10.ba2, Starfield - Textures11.ba2, Starfield - TexturesPatch.ba2
Correct value: sResourceIndexFileList=Starfield - LODTextures01.ba2, Starfield - LODTextures02.ba2, Starfield - Textures01.ba2, Starfield - Textures02.ba2, Starfield - Textures03.ba2, Starfield - Textures04.ba2, Starfield - Textures05.ba2, Starfield - Textures06.ba2, Starfield - Textures07.ba2, Starfield - Textures08.ba2, Starfield - Textures09.ba2, Starfield - Textures10.ba2, Starfield - Textures11.ba2, Starfield - TexturesPatch.ba2
Change: Starfield - LODTextures.ba2 is now Starfield - LODTextures01.ba2 Starfield - LODTextures02.ba2
Future changes may be made to this INI value as textures are added over time.
The following archives are missing under "sResourceIndexFileList", when BethINI (re)creates INI files:
Starfield - LODTextures01.ba2, Starfield - LODTextures02.ba2
This obviously leads to white glowing distant structures. Many people (like on Reddit, Steam, etc) are cracking their heads about the reason, finding many "solutions" - while all of these users probably use BethINI. I was able to verify this by some simple testing. For now, adding these lines manually to "sResourceIndexFileList" solves the problem and remains - until using BethINi with newly created INIs.