DrBeef / JKXR

Jedi Knight games on OpenXR devices (Meta Quest, Pico 4, and PCVR)
GNU General Public License v2.0
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The comfort vignette is broken #20

Open pepa-husek opened 1 month ago

pepa-husek commented 1 month ago

The comfort vignette on Quest seems to be broken and displays in the middle of the FOV, instead of at the edges. I think perhaps the referenced line and the following one (with the hardcoded values), might be to blame? https://github.com/DrBeef/JKXR/blob/69776766561fc0619e6cce7bf466488ebca4aad3/Projects/Android/jni/OpenJK/codeJK2/cgame/cg_draw.cpp#L2655

geomusicmaker commented 3 weeks ago

also experiencing this. A working comfort vignette plus the ability to slow movement speed would go a long way to help motion sickness.

pepa-husek commented 3 weeks ago

exactly, it's a great port and I'm sure adding an implementation of teleport movement into the existing game would be quite difficult... but the vignette + slow walking would still help a lot. This way I'm only able to play like 10-15 minutes if I don't want to be totally nauseous :/