Closed ManuelGDA closed 5 years ago
Same error here. A deadzone would fix this.
Same here - i hope it can be fixed.
issue confirmed with xbox one s controller.
I'm dropping a new release shortly, v1.3.4, in which I've added a new cvar: cl_controllerdeadzone
If the default value isn't enough (it probably isn't), then set it to something higher in the config.cfg file to try to eliminate the drift. Basically it is a value between 0 and 1.
I don't have access to my controller at the moment, so I am going to have to ask if you could test it and let me know how it goes.
Sure thing, did you happen to fix the keyboard issue as well? it was a little tedious replacing the autoexec.cfg and relaunching the game every time I wanted to try a new command.
As soon as I get the new release I´ll test it, thank you :D!
tested a few values, cl_controllerdeadzone 0.2 works fine with xbox one s bluetooth controller. Thanks for the fix.
Tested too. I second what QUAKEULUS said, adding "cl_controllerdeadzone" "0.2" to config.cfg does the trick ;)
Confirmed! cl_controllerdeadzone" "0.2 does the trick. should be added to new release since it doesn't harm even when not using an Xbox one controller. I think the Issue can be closed :)
While playing with the xbox wireless gamepad, as soon as you stop pushing the analog sticks for moving/turning, you keep moving turning in that same direction. Its like a micro drift, very small/smooth/minimal. The only way I found to stop it is to carefully recenter the sticks. Its as the sensitivity of the analog stick is too high or doesnt have a centered deadzone to keep still. how can I adjust this? thank you for this awesome gearvr port!