DrBeef / QuakeGVR

Updated QuakeGVR with ArCore *Positional Tracking* and Decoupled 3DOF controller support
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Problems with keyboard #34

Open QUAKEULUS opened 5 years ago

QUAKEULUS commented 5 years ago

Tried physical usb and bluetooth. It doesn't work right. Enter/backspace don't work, after opening console ` doesn't close it again, etc.

confirmed on GO and gearVR s7

QUAKEULUS commented 5 years ago

Still an issue in QuakeGVR-1.3.4

QUAKEULUS commented 5 years ago

any updates? cvars are very tedious to test atm

neitey commented 5 years ago

working BT-Keyboard support would indeed be great, would make modding and testing so much easier.

BenMcLean commented 5 years ago

I asked about bluetooth keyboard and mouse controls previously and basically that's not a supported feature. You'll need to fork the project if you want alternative control schemes supported.

QUAKEULUS commented 5 years ago

It worked fine before the motion control update. And the A button on xbox one s controller works like enter key, it seems like the control mappings should be relinked to darkplaces xbox pad support instead of hardcoded in as keyboard keys, perhaps?