Open DrChat opened 10 years ago
Garry's Mod kills any collision meshes that have a volume of 0, so we need to return a real volume! I was going to use QHull for this, but need to look at other libraries too.
Garry's Mod kills any collision meshes that have a volume of 0, so we need to return a real volume! I was going to use QHull for this, but need to look at other libraries too.