DrChat / Gmod-vphysics

Replacement vphysics module for the Source engine (originally meant for Garry's Mod)
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Collision events cause too much player damage #33

Open jombo23 opened 10 years ago

jombo23 commented 10 years ago

As the title states, touching a object thats been shot with the "super ice" physical property instantly kills you and launches you into the air at a high velocity.

DrChat commented 10 years ago

Physical property of the object is irrelevant. Happens with any prop, it might be because of a wrong calculation somewhere in the collision callback.

jombo23 commented 10 years ago

Huh, i wasnt able to make it do it without the prop being super iced. Odd

DrChat commented 10 years ago

I think this issue may be caused by more having more than one contact callback per object pair. I'm probably only supposed to have a single callback per pair per frame, but we have a callback per contact point per solver iteration per simulation step. That means we have a shitload more than necessary.