DrDesten / Stracciatella

A very lightweight shader that keeps the vanilla style but addresses its shortcomings
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Enabling Shaders Creates a Flickering Blackscreen #5

Closed brucethemoose closed 2 years ago

brucethemoose commented 2 years ago

Running a Vega 64 GPU w Windows 10 and Oculus/Forge, if that matters.

I tried both the 1.3 release and commit 7ebe942, as the latest commit seemingly fails to compile. I've also tried disabling every option I can in the shader options, only the "debug overworld" options removes the blackscreen,

Here's a full log running commit 7ebe942:

https://0x0.st/ous_.txt

EDIT: And Sildur's shaders seem to work fine on this setup.

brucethemoose commented 2 years ago

Here's a log from the color branch, default options: https://0x0.st/ousy.txt

DrDesten commented 2 years ago

It seems like you are using Iris shaders / sodium, not Optifine. Stracciatella only works with optifine at the moment

brucethemoose commented 2 years ago

Ah that would be it, thanks.

Is any occulus support in the cards? Otherwise I will close the issue.

DrDesten commented 2 years ago

I don't know about Oculus specifically, but Iris shaders aims to gain parity with optifine, we'll all have to wait for that