Closed brucethemoose closed 2 years ago
Here's a log from the color branch, default options: https://0x0.st/ousy.txt
It seems like you are using Iris shaders / sodium, not Optifine. Stracciatella only works with optifine at the moment
Ah that would be it, thanks.
Is any occulus support in the cards? Otherwise I will close the issue.
I don't know about Oculus specifically, but Iris shaders aims to gain parity with optifine, we'll all have to wait for that
Running a Vega 64 GPU w Windows 10 and Oculus/Forge, if that matters.
I tried both the 1.3 release and commit
7ebe942
, as the latest commit seemingly fails to compile. I've also tried disabling every option I can in the shader options, only the "debug overworld" options removes the blackscreen,Here's a full log running commit
7ebe942
:https://0x0.st/ous_.txt
EDIT: And Sildur's shaders seem to work fine on this setup.