DrDrake / osghimmel

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Remove version compatibility for all shader fragments to apply strictly to version 150 #4

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
There are currently no issues concerning problems, but it would be more 
convenient to have all shaders strictly applying to a standard.

What is the expected output? What do you see instead?
All shader fragments are strictly applying version 150.

Original issue reported on code.google.com by costumebrother on 29 Jul 2012 at 11:40