It appears that my understanding of the spreadplayer command was incorrect. I thought each teamless player would be treated as their own team. However it instead counts them in the 'null' team and players all solo players at the same starting location
In order to fix this, we may need to run two spread player commands, one for players in a team and one for solo players. This does mean that solo players and team players may start near each other, but I don't know what else could be done here.
It appears that my understanding of the spreadplayer command was incorrect. I thought each teamless player would be treated as their own team. However it instead counts them in the 'null' team and players all solo players at the same starting location
In order to fix this, we may need to run two spread player commands, one for players in a team and one for solo players. This does mean that solo players and team players may start near each other, but I don't know what else could be done here.