Closed DPurple closed 2 years ago
Hey @DPurple, apologies for not looking at this sooner.
Your fix would undoubtedly work by preventing any calculations/rendering, but empty space would still be shown in TOP. That's why the check is better performed on the server. There is already a check for capacity > 0
, though:
https://github.com/DrManganese/TOPAddons/blob/dc0c592713e8bcb28418dc2982b39443e7e10213/src/main/java/io/github/drmanganese/topaddons/addons/forge/tiles/FluidHandlerTileInfo.java#L51
Do you remember which tile your player was looking at when this crash happened? Maybe that info can help pinpoint the cause of the server/client mismatch.
Our player send us some weird CrashReport, I can't reproduce it.
This patch may help, but just a temporary fix.