Open megasouyutubers opened 1 month ago
I've got the same problem - Polarizer quickly becomes a ticking entity after getting power, and attempts to crash the server. Happens on 1.20.1 MC with Forge 47.3.0.
@megasouyutubers I can't help you with a fix, but I can give you a workaround - use Neruina to make sure the server won't fatally crash, and CraftTweaker + CreateTweaker to add a different recipe for magnetic ingots. Unfortunately I can't find any documentation, so I don't know whether you can manipulate TFMG Polarizer recipes with CT, but at least you'll have a way to get those ingots without crashing your server.
Hello, i tried what you said and it works! Thanks for help!
Hello, i tried what you said and it works! Thanks for help!
No problem. I've actually found a way to remove the polarizer recipe & added my separate one; I'm already using Create: New Age in the pack, so i've switched the recipe for magnetic ingot to "Mix 1 steel ingot & one magnetite block in heated mixer"
If you want to do the same, here's how I got it scripted (You need CreateTweaker and CraftTweaker for this to work):
import mods.createtweaker.MixingRecipe;
<recipetype:tfmg:polarizing>.removeByName("tfmg:polarizing/magnetic_ingot");
<recipetype:create:mixing>.addRecipe("magnetization", <constant:create:heat_condition:heated>, [<item:tfmg:magnetic_ingot>], [(<item:create_new_age:magnetite_block> * 1), (<item:tfmg:steel_ingot> * 1)], [], 200);
Thank you so much! I hope the devs fix it soon.
<recipetype:create_new_age:energising>.addJsonRecipe("magnetization", {
"type": "create_new_age:energising",
"ingredients": [
{
"tag" : "forge:ingots/steel",
"amount" : 1
}
],
"results" : [
{
"item" : "tfmg:magnetic_ingot",
"amount" : 1
}
],
"energy_needed" : 150
});
I have a private minecraft server where i play with friend and when we try to make magnetic steel the server crashes and another mod prints in the console "block ticking...". Im not home so i cant provide the log but please help me find a fix for it.