I suspect that when I get this error it should be because of the incompatibility with the new build system of Android which is introduced in Godot 3.2.2:
AttributeError: 'SConsEnvironment' object has no attribute 'android_add_dependency':
File "D:\temp\godot-master\SConstruct", line 554:
config.configure(env)
File "modules/GodotFacebook\config.py", line 12:
env.android_add_dependency("implementation 'com.facebook.android:facebook-android-sdk:5.+'")
Please tell me that I am not right :) No compatibility with the 3.2.2's new Android plugin system?
I suspect that when I get this error it should be because of the incompatibility with the new build system of Android which is introduced in Godot 3.2.2:
AttributeError: 'SConsEnvironment' object has no attribute 'android_add_dependency': File "D:\temp\godot-master\SConstruct", line 554: config.configure(env) File "modules/GodotFacebook\config.py", line 12: env.android_add_dependency("implementation 'com.facebook.android:facebook-android-sdk:5.+'")
Please tell me that I am not right :) No compatibility with the 3.2.2's new Android plugin system?