DrMoriarty / godot-facebook

Facebook module for Godot Game Engine (android and iOS)
MIT License
81 stars 22 forks source link

Plugin does not load on Android [Godot 3.2.3] #11

Closed threethan closed 3 years ago

threethan commented 3 years ago

Installed via NativeLib. Android is active. AppId is set. Both nativelib and nativelib-export are enabled.

Issue: The singleton "GodotFacebook" does not exist, and therefore the plugin does not function.

I have tried both a streamed export from the editor, and creating an APK. Android is enabled in NativeLib. Custom build is enabled, although no custom build plugins show up.

threethan commented 3 years ago

I'm using windows - it seems like the actual problem is that the NativeLib UI does not work at all on windows.

threethan commented 3 years ago

Closing this and submitting issue to NativeLib

DrMoriarty commented 3 years ago

@threethan Could you upload your APK file?