Open jclover-collums opened 1 year ago
Seems like we both encountered the same issue yesterday. Ha! The problem is emit_signal method - its signature got changed with 3.5 version of Godot. I rebuilt the plugin and it works fine for me: https://github.com/rzuf79/godot-ios-plugins/releases/tag/3.5.0
Hero! I ended up going ahead and just writing my own ATT plugin following the GameCenter plugin approach (event queue). I'm still fairly new to Godot, so it's been a bit of a learning curve with Scons + Export Templates!
I'll leave this open as it does actually need fixing in this repo I guess!
Nice! Yea, I get you. Dealing with this stuff is always scary and annoying for me. :D
This saved me a ton of time, thanks guys. Great work!
I'm using an M1 Machine to build a Godot Mobile Game. However, I am receiving the following error after installing this lib using XCode:
I have no idea how to fix this, suggestions would be appreciated.