DrMoriarty / nativelib

NativeLib is a plugin management system for Godot engine.
https://drmoriarty.github.io/nativelib/
MIT License
91 stars 7 forks source link

Does not get modules in godot 3.5 #16

Open newjoker6 opened 2 years ago

newjoker6 commented 2 years ago

The title says it all with two errors that appear in the output console when attempting to fetch them.

Downloaded master.tar.gz Updated 0 packages info

Errors

NativeLib repository not found Try to update repository info(button "REPO")

dastan515 commented 2 years ago

I'm experiencing the same problem in Godot 3.5, the console screen shows 2 errors:

/.nativelib/meta repository not found! search at C:\Users\D

I checked the directory and the folder does exist.

the other error is:

Try to update repository info (button "REPO")

I tried re-installing Nativelib; it did not help.

Kontrano commented 2 years ago

Experiencing the same issue, any fixes known?

Kontrano commented 2 years ago

I have a temporary fix for anyone who has this issue:

Install as normal go to your addons folder > NativeLib > MainUI.gd and find the load_storage function and replace the path with a direct path to your meta folder as I have done in the image below. Not perfect but should get it running for now

image

m-melis commented 2 years ago

Confirmed