Closed ghost closed 5 years ago
Injecting this into a process overtime takes up all of my ram very quickly.
Add this to the bottom of your DrawIndexed:
SAFE_RELEASE(rDEPTHBIASState); SAFE_RELEASE(rNORMALState);
That fixes it for me.
Nevermind, this simply slows it. I'll do some more digging.
Injecting this into a process overtime takes up all of my ram very quickly.