Closed 7eggert closed 8 years ago
Possibly related: When I have a row of coal->steam generators that makes a 90 degree turn, filled by overflow conveyors on top, the conveyor on the turn needs to face in the direction of the other generators/conveyors. The next conveyor would not pull out the blocked coals.
That would be a little complicated to implement. I use vanilla hoppers to act as a buffer in these situations.
Maybe I have an idea if you point me to the corresponding code.
I found the source of the overflow bug. It will be fixed in the next version. I do not plan to add 90 degree turning filters in the near future, so you may have to spread your builds out a little bit to use a normal conveyor on each turn.
By the way, thank you for being a rigorous tester and reporting back the bugs, 7eggert.
Miscommunication: The conveyot on the edge needs to point in the new direction, expecting the next conveyor to just pull the item does not work. I realize now that this is due to the item being filtered down so it should not be pulled. The next conveyor can't be expected to know this special case for overflow conveyors.
90°-conveyors aren't necessary, output-only-conveyors / closed input side might look nicer (and not mis-pull items) but dont-do-that-then is OK.
When the output of a filtering conveyor is a chest and that chest is full, the conveyor will stop forwarding items. However if the output is an oven, a stack of conveyors will pass on items:
On an infinite electric power source, place an oven. On top of that, place a furnace filter. On top of that, place a food filter (order of filters does not matter). Place chests next to the conveyors. Fill the input side chests with raw porkchop.
The bottom conveyor will output only into the oven. (desired). The top conveyor will pass on it's input to the output chest.