Draco18s / HarderStuff

Tweaking vanilla and making it more interesting
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Harder Ores can't be seen by Chromaticraft's Ore-Finding Pickaxe #20

Open RaineAndrews opened 8 years ago

RaineAndrews commented 8 years ago

Originally posted here https://github.com/Haggle1996/RevolutionPack/issues/426

Will post a reference to this issue to Reika's github in case he has insights to how the pickaxe is coded, or can (unlikely) fix it on his end.

Draco18s commented 8 years ago

Adding @ReikaKalseki His mod handles modores via DragonAPI. He'd have to be the one to fix it.

ReikaKalseki commented 8 years ago

Because HarderOres has many variants of each ore, and the vast majority are duplicates of existing ones, I cannot reasonably fix it, especially with preserving HarderOres style behavior in things like the Extractor.

Draco18s commented 8 years ago

I tried using the API once for the extractor. I won't be doing that again, Raine, not with the headaches it caused me last time.

I already supply a block that the extractor should be able to treat normally, but there is nothing I can do on my end to handle the OreFind behavior of the pickaxe. Your best bet, Reika, would be to use my API: There is an entire base class for the ores. Hell, you could probably use reflection and string manipulation to figure it out and not even need the API.

ReikaKalseki commented 8 years ago

All my ore handling, pickaxe, extractor, or otherwise, goes to the same registry.