DraftBot is a bot developed in Node.js by @BastLast based on a text adventure game. The story takes place in a medieval world, and the player embodies an adventurer who wants to win a competition launched by the king, to win the princess' hand. To achieve this, he must travel and earn points by going through a lot of danger, including thieves, wilderness, and scary children. Every few hours, the player can get a random event by using the /report command: they interact with a multiple choice system, using reactions below the report. Each choice has multiple issues, which could hurt the character, heal them, or even give them some stuff. During the journey, they earn money, stuff, and points, and can use them to buy potions, stuff or effects in the shop, fight other players, and ascend the leaderboard.
If the text had been written for an 8 year old, it may look like this:
"DraftBot is a fun game where you get to play as an adventurer in a medieval world! The king is holding a competition, and the winner gets to marry the princess. To win, you have to go on a journey and earn points by facing different challenges like thieves and wild animals. Every few hours, you can use the /report command to get a special event. You get to choose what happens next by using the reactions below the report. Each choice has different effects, like making you stronger or giving you special items. As you go on your journey, you earn money, items, and points, which you can use to buy things in the shop or fight other players. The more points you earn, the higher you go on the leaderboard and the closer you are to winning the competition!"
If the text had been written for an adult, it may look like this:
"DraftBot is a text adventure game developed in Node.js by @BastLast. Set in a medieval world, the game tasks players with embarking on a journey to win a competition launched by the king and earn the hand of the princess. To succeed, players must navigate various dangers, including thieves, wild animals, and perilous situations, earning points as they go. Every few hours, players can trigger random events by using the /report command, and make choices using reactions below the report. These choices may have positive or negative effects on the player's health, wealth, and progress in the game. Players can use the money, items, and points they earn to buy items in the shop, engage in battles with other players, and track their progress on the leaderboard."
J'ouvre cette issue pour faire un espace d'échange sur comment on pourrait utiliser cette techno, et pour laisser les gens qui obtiennent des résultats cool les poster ici.
J'ai rajouté une catégorie dédiée dans la partie discussion de ce repository, je ferme donc cette issue et je vous encourage à vous rendre là bas pour plus de contenu !
Bon ça marche qu'en anglais mais ça marche vraiment bien !
Bon ça ne fonctionne que en anglais donc ça n'aidera pas des masses avec le français
Voilà un exemple de ce qu'on peut faire avec https://chat.openai.com/chat
Original :
DraftBot is a bot developed in Node.js by @BastLast based on a text adventure game. The story takes place in a medieval world, and the player embodies an adventurer who wants to win a competition launched by the king, to win the princess' hand. To achieve this, he must travel and earn points by going through a lot of danger, including thieves, wilderness, and scary children. Every few hours, the player can get a random event by using the /report command: they interact with a multiple choice system, using reactions below the report. Each choice has multiple issues, which could hurt the character, heal them, or even give them some stuff. During the journey, they earn money, stuff, and points, and can use them to buy potions, stuff or effects in the shop, fight other players, and ascend the leaderboard.
If the text had been written for an 8 year old, it may look like this:
"DraftBot is a fun game where you get to play as an adventurer in a medieval world! The king is holding a competition, and the winner gets to marry the princess. To win, you have to go on a journey and earn points by facing different challenges like thieves and wild animals. Every few hours, you can use the /report command to get a special event. You get to choose what happens next by using the reactions below the report. Each choice has different effects, like making you stronger or giving you special items. As you go on your journey, you earn money, items, and points, which you can use to buy things in the shop or fight other players. The more points you earn, the higher you go on the leaderboard and the closer you are to winning the competition!"
If the text had been written for an adult, it may look like this:
"DraftBot is a text adventure game developed in Node.js by @BastLast. Set in a medieval world, the game tasks players with embarking on a journey to win a competition launched by the king and earn the hand of the princess. To succeed, players must navigate various dangers, including thieves, wild animals, and perilous situations, earning points as they go. Every few hours, players can trigger random events by using the /report command, and make choices using reactions below the report. These choices may have positive or negative effects on the player's health, wealth, and progress in the game. Players can use the money, items, and points they earn to buy items in the shop, engage in battles with other players, and track their progress on the leaderboard."
J'ouvre cette issue pour faire un espace d'échange sur comment on pourrait utiliser cette techno, et pour laisser les gens qui obtiennent des résultats cool les poster ici.