Closed fysx closed 8 years ago
If starling TextureAtlas is using and subtextures has frameX and frameY, pivots are growing and animation became bad. if I comment block if(subTextureFrame){ pivotX += subTextureFrame.x; pivotY += subTextureFrame.y; } everything works well
Pivots are always center now in db displays.
If starling TextureAtlas is using and subtextures has frameX and frameY, pivots are growing and animation became bad. if I comment block
if(subTextureFrame){ pivotX += subTextureFrame.x; pivotY += subTextureFrame.y; } everything works well