Closed T1mL3arn closed 8 years ago
https://github.com/DragonBones/DragonBonesAS/blob/master/DragonBones/src/dragonBones/IKConstraint.as#L215 Code:
private function normalize(rotation:Number):void { if (rotation > Math.PI) rotation -= Math.PI*2; else if (rotation < -Math.PI) rotation += Math.PI*2; }
Method just changes an argument and that is all.
The bug has been fixed :)
https://github.com/DragonBones/DragonBonesAS/blob/master/DragonBones/src/dragonBones/IKConstraint.as#L215 Code:
Method just changes an argument and that is all.