Open psychoanima opened 8 years ago
does game maker studio 2 support spine?
@blurymind Yes. GM:Studio 2 has native support for importing Spine's json format. If you go to http://docs2.yoyogames.com/ and then search for Spine you can then see additional details under
Importing Non-Bitmap Sprites
Can it also import dragonbones json data? I dont own a spine license
On Thu, Oct 5, 2017 at 4:27 PM, Joiey Seeley notifications@github.com wrote:
@blurymind https://github.com/blurymind Yes. GM:Studio 2 has native support for importing Spine's json format. If you go to http://docs2.yoyogames.com/ and then search for Spine you can then see additional details under
Importing Non-Bitmap Sprites
- Skeletal Animation Sprites (Spine)
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@blurymind No. It supports Spine json, but you need a Spine license due to licensing resctrictions.
It also supports swf and sprite strips.
that is precisely why i think it would be very beneficial if gamemaker studio 2 adds support for dragonbones json data. It will make it more afordable for indie devs to use this kind of animation
On Thu, Oct 5, 2017 at 6:34 PM, Joiey Seeley notifications@github.com wrote:
@blurymind https://github.com/blurymind No. It supports Spine json, but you need a Spine license due to licensing resctrictions.
It also supports swf.
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even better it would be if godot engine had support for dragon bones.. but alas, there is only a community made spine module
On Thu, Oct 5, 2017 at 7:11 PM, Todor Imreorov blurymind@gmail.com wrote:
that is precisely why i think it would be very beneficial if gamemaker studio 2 adds support for dragonbones json data. It will make it more afordable for indie devs to use this kind of animation
On Thu, Oct 5, 2017 at 6:34 PM, Joiey Seeley notifications@github.com wrote:
@blurymind https://github.com/blurymind No. It supports Spine json, but you need a Spine license due to licensing resctrictions.
It also supports swf.
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Hi,
I just noticed that new version of DragonBones can import Spine files.
Game maker studio is supporting Spine json format. Is it possible to make DragonBones to export spine like json format so it can be imported into Game Maker Studio? That would be awesome feature and money saver for us indie game developers!