Open atmuc opened 7 years ago
https://github.com/DragonBones/DragonBonesCSharp/tree/master/Unity Maker sure your project structure like this:
project
|-- Assets
|-- Scripts
|-- DragonBones
|-- animation
|-- armature
|-- ...
|-- unity
|-- ...
|-- 3rdParty Scripts
|-- Demos Scripts
|-- ...
|-- Resources
|-- DragonBonesData files
|-- ...
|-- ...
|-- ...
Notice the DragonBonesData files path.
I use Dragon bones 4.9.5 and Unity 5.5.0p3. I import armature demo from application's welcome page. I export it with default settings. I create an empty unity projects. i import demo files to this project. demo scenes work. i create an empty scene in this project. i create Dragonbones/armature object. i set DragonBones Data of this armature as Resources/BirdAndCentaur/skeleton. it works. i set DragonBones Data as Dragon_ske (from Armature Demo). it creates all parts as disabled. there is no material on those parts. it looks runtime works for skeleton files with version 2.3 (demo files)