DragonBones / DragonBonesCSharp

DragonBones C# Runtime
MIT License
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Allow replacing base animation from editor #55

Closed eduardbosch closed 6 years ago

eduardbosch commented 6 years ago

Added a Popup to the UnityArmatureEditor to replace armature animations with another ArmatureData from the same file.

This is really useful when you have an armature that contains some animations that could be reused in different armatures. With this changes, you can configure this from the editor.