DragonBones / DragonBonesCSharp

DragonBones C# Runtime
MIT License
533 stars 198 forks source link

Caching does not work when flip #56

Open viruseg opened 5 years ago

viruseg commented 5 years ago

After the flip, the animation continues to play backwards.

Caching: dragonBone.armature.cacheFrameRate = 100;

Flip: img-2018-09-30-19-02-45