Matrix stack full depth reached
UnityEngine.GL:PushMatrix()
DragonBones.UnityArmatureComponent:OnRenderObject() (at Assets/DragonBones/Scripts/unity/UnityArmatureComponent.cs:209)
NullReferenceException: Object reference not set to an instance of an object
DragonBones.UnityArmatureComponent.OnRenderObject () (at Assets/DragonBones/Scripts/unity/UnityArmatureComponent.cs:214)
Matrix stack full depth reached UnityEngine.GL:PushMatrix() DragonBones.UnityArmatureComponent:OnRenderObject() (at Assets/DragonBones/Scripts/unity/UnityArmatureComponent.cs:209)
NullReferenceException: Object reference not set to an instance of an object DragonBones.UnityArmatureComponent.OnRenderObject () (at Assets/DragonBones/Scripts/unity/UnityArmatureComponent.cs:214)