Good afternoon. I ran into a problem when playing Dragonbones in Unity animation. some animation points go out of place and the mesh gets corrupted. At the same time, these same models work properly in DragonbonesViever online. How can this problem be solved?
Good afternoon. I ran into a problem when playing Dragonbones in Unity animation. some animation points go out of place and the mesh gets corrupted. At the same time, these same models work properly in DragonbonesViever online. How can this problem be solved?